The Hayden family is cursed, or so Alistair Hayden claims. Many years ago, in order to save his dying business and transform it into one of the leading fashion houses in the world, a deal was struck between Alistair and an ancient, powerful being. Now it has come to collect, and no one is safe. Only Ruby, an adopted daughter from one of Alistair’s sons, is trusted to see the real danger the family is in. Can she piece together the scattered clues of the past in time to save everyone? Be wary of who is around you, and choose your options wisely.

A visual novel, currently in-progress, made over the course of a month for the final submission of a Game Design Master's degree. Featuring a rich narrative surrounding the members of the Hayden family, captured in hand-drawn 2d artwork inspired by works such as GRIS and the Cthulhu mythos. 

The team:

-Character, concept and environment art: Alfie Bramley (Website)

-Narrative, dialogue and game design: Victoria Grunberg (Portfolio, LinkedIn)

-Programming, mechanics and sound design: Stephanie Redwood (LinkedIn)

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